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ssremotevst's Issues

TCP/IP communication handled by thread

The TCP/IP communication with the SSR shall be handled by a new thread.

Currently the GUI's callback function is calling the receive procedure which implicitly means that there will be no update from the SSR's scene as long as the GUI is not active.

Xcode build

Hi, I've ported the JUCE project to Xcode. It built the AU and VST but changed a few things in the source in order to get it to compile under Xcode. Also I'm using JUCE as a submodule with the latest version. The problem is that the finished plugin is not recognized with the linux src and I dont know why (but it works with the src I generated manually), but somehow it looks like it has to do with the introjucer build. Can you add the jucer file so I can try to configure it for xcode?

Source Dropdown

The Plugin shall provide a Dropdown Menu to select the source the user wants to view or edit.

Ardour cannot load the plugin?

I compiled the plugin from source without errors. When starting Ardoud, I'm getting this error message:

[ERROR]: ** ERROR ** VSTFX : ssr_scene_automation_vst_plugin could not be instantiated :(

[WARNING]: Cannot get LinuxVST information from /usr/lib/lxvst/ssr_scene_automation_vst_plugin.so: instantiation failed.

Do you know, what the problem is? I compiled the source code from the master branch. Ardour is 3.5.403~dfsg-3 on Ubuntu Studio.

MinGW or MSVC compilation for Windows?

Hey Folks, I've managed to get a fair way into building this VST for Windows, but I suspect that my IDE (VS2017) is not able to finish the job due to the MSVC compiler.

I've resolved all the necessary paths, headers etc but the build fails at the linking stage, with jack. The jack .lib's are just the ones installed from jackaudioorg/downloads. The boost libraries are okay (probably because I built the boost/filesystem .lib's with VS2017 itself) but the linker throws 'unresolved external reference' errors when trying to link to jack. At least that is what I think is happening...

So, I am thinking of shifting the project to Code::Blocks and try to compile using MinGW.

Have you tried to build this project on Windows before? Any advice appreciated.

Documentation

Since all classes are documented in the .h files we should run a webservice providing the .html files generated by Doxygen.

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