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Soft2D-for-Unity

Home Page: https://assetstore.unity.com/packages/slug/256549

License: Apache License 2.0

Objective-C 0.12% C# 94.64% ShaderLab 5.24%
fluid-simulation physics-2d physics-engine physics-simulation sand-simulation snow-simulation softbody-simulation unity-plugin

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soft2d-for-unity's Issues

[Crash] Unity 2022.3.8 ,运行示例插件,软件崩溃

=================================================================
Native Crash Reporting

Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.

=================================================================
Managed Stacktrace:

  at <unknown> <0xffffffff>
  at Taichi.Generated.Ffi:tix_import_native_runtime_unity <0x00086>
  at Taichi.Generated.Ffi:TixImportNativeRuntimeUnity <0x0001a>
  at Taichi.Runtime:.ctor <0x00022>
  at Taichi.Runtime:get_Singleton <0x0006a>
  at Taichi.Runtime:CreateTaichiDependentObject <0x00052>
  at Taichi.Soft2D.World:get_Singleton <0x00052>
  at Taichi.Soft2D.World:SetWorldExtent <0x0001a>
  at Taichi.Soft2D.Plugin.Soft2DManager:OnEnable <0x00132>
  at System.Object:runtime_invoke_void__this__ <0x00087>

=================================================================
Received signal SIGSEGV
Obtained 34 stack frames
0x000002188d198067 (Mono JIT Code) (wrapper managed-to-native) Taichi.Generated.Ffi:tix_import_native_runtime_unity ()
0x000002188d197f8b (Mono JIT Code) Taichi.Generated.Ffi:TixImportNativeRuntimeUnity () (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Core/Taichi_API/Generated/taichi_unity.cs:32)
0x000002188d197e83 (Mono JIT Code) Taichi.Runtime:.ctor () (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Core/Taichi_API/Runtime.cs:13)
0x000002188d197ddb (Mono JIT Code) Taichi.Runtime:get_Singleton () (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Core/Taichi_API/Runtime.cs:23)
0x000002188d192683 (Mono JIT Code) Taichi.Runtime:CreateTaichiDependentObject<T_REF> () (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Core/Taichi_API/Runtime.cs:32)
0x000002188d192573 (Mono JIT Code) Taichi.Soft2D.World:get_Singleton () (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Core/Soft2D_API/World.cs:52)
0x000002188d19241b (Mono JIT Code) Taichi.Soft2D.World:SetWorldExtent (UnityEngine.Vector2) (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Core/Soft2D_API/World.cs:232)
0x000002188d191563 (Mono JIT Code) Taichi.Soft2D.Plugin.Soft2DManager:OnEnable () (at E:/NewWorkSpace/PixelPhysics/Assets/Soft2D/Scripts/Soft2D/Soft2DManager.cs:271)
0x000002188f6a3d48 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffe746ce0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffe7460eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffe7460ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff7674ba034 (Unity) scripting_method_invoke
0x00007ff767498254 (Unity) ScriptingInvocation::Invoke
0x00007ff76747f8f4 (Unity) MonoBehaviour::CallMethodIfAvailable
0x00007ff76747dcf6 (Unity) MonoBehaviour::AddToManager
0x00007ff76747e96a (Unity) MonoBehaviour::AwakeFromLoad
0x00007ff76757ecbd (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff76757fc91 (Unity) AwakeFromLoadQueue::PersistentManagerSingleQueueAwakeFromLoad
0x00007ff76757f900 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad_NoChecks
0x00007ff76717d965 (Unity) LoadSceneOperation::CompleteAwakeSequence
0x00007ff76717e4e0 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
0x00007ff76717f1ce (Unity) LoadSceneOperation::IntegrateMainThread
0x00007ff7671827ce (Unity) PreloadManager::UpdatePreloadingSingleStep
0x00007ff767182eef (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
0x00007ff7683f8fdd (Unity) EditorSceneManager::RestoreSceneBackups
0x00007ff7680f3a76 (Unity) PlayerLoopController::EnterPlayMode
0x00007ff768103e86 (Unity) PlayerLoopController::SetIsPlaying
0x00007ff768107510 (Unity) Application::TickTimer
0x00007ff76857d97a (Unity) MainMessageLoop
0x00007ff7685831e0 (Unity) WinMain
0x00007ff76996765e (Unity) __scrt_common_main_seh
0x00007fff09d57614 (KERNEL32) BaseThreadInitThunk
0x00007fff0b5226f1 (ntdll) RtlUserThreadStart

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