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flappy_bevy's Issues

Transitive dependency causes compile error

A dependency called notify doesn't exist anymore in bevy_asset, but it did at the time when you made this and so when I tried to run this project, Cargo installs notify:5.0.0-pre.13 instead of what it should have been, which is 5.0.0-pre.2.

Unfortunately, the people working on that project made a breaking change without bumping the minor version or whatever (probably because it's a "pre" thing and so it's not stable), but Cargo doesn't understand that and so it just grabs the latest thing instead of the one it's supposed to grab.

This Watcher::new_immediate method doesn't exist anymore in that notify dependency... and so it causes this project to crash when you try to run/compile it.

Add license to project

Hello!

Could you add the license to the project? It'd be useful for forks (in particular, for the assets).

Memory leak on MacOS

When running the game on macOS Monterey 1.12.1, the game seems to be leaking about 5mb of memory second. It starts at about 120mb, but after running it for about 4 minutes here's a screenshot of the process:
Screen Shot 2022-04-06 at 19 47 46

This is on an M1 MacBook Air Late 2020 by the way.

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