Terasology's Projects
Adds a help window. Content can be added to the help window with prefabs.
API of the InGameHelp module. This allows extension of the InGameHelp module without explicitly requring it.
Provides a default inventory
Industrialized Reduction of Labor Corporation - Helping workmen everywhere
A library for displaying "holographic" items in the world
Survival a la Josharias
A journal!
Library for embedding fantasy computer virtual machines in game engines.
Computer module powered by Kallisti
Signalling integration for KComputers
Contains the language framework support for writing modules using Kotlin
Guess what this module contains! That's right, deserts! Er, wait.
Module collection for rpg game experience (like Minecraft and Skyrim)
A collection of legacy music assets
Light & Shadow is an experimental game type set in a quirky Alice in Wonderland inspired setting
Art resources module for Light & Shadow, a.k.a. LASR!
An adventure gameplay module filled with traps and puzzles.
An assortment of machine infrastructure
Stats that are more magical in nature
This module contains a number of tests for the sandboxing of modules, to ensure that security is correctly enforced
Work is hard. Here are tools a workman needs to make digging and chopping easier.
Adds skill requirements to Manual Labor processes
A module to add market where one can buy items in exchange for other items.
Library module for the production of pseudo-random sequences.
Master the Oreons, or others like them, from the throne-world of the Ancients! A menu command system.
The A-mazing maze module!
Medieval-themed assets and resources for (dynamic) cities.
A harsh western world with a robotic twist.