Topic: alpha-beta-pruning Goto Github
Some thing interesting about alpha-beta-pruning
Some thing interesting about alpha-beta-pruning
alpha-beta-pruning,A strong chess engine made in c++
User: alex2262
alpha-beta-pruning,A simple chess game for comparing your moves with other chess engines
User: anshgaikwad
alpha-beta-pruning,This engine has defeated Stockfish Level-6 which has 2300+ ELO rating with 1sec as thinking time. It is an implementation of Chess Engine in JavaScript by using Min Max Tree with Alpha-Beta pruning (GOFAI (Good Old-Fashioned Artificial Intelligence)). The front-end of the website is basic HTML and CSS. ChessJS Version 2 : v2.chessjs.tech
User: ashishpapanai
Home Page: https://www.chessjs.tech
alpha-beta-pruning,Python compiled with Numba (from 7300 to 1500000 nodes/second)
User: avo-k
alpha-beta-pruning,Minimax and Alpha-Beta Pruning implementations in JavaScript
User: banhmidev
Home Page: https://www.gimu.org/connect-four-js
alpha-beta-pruning,Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
User: calcitem
Home Page: https://play.google.com/store/apps/details?id=com.calcitem.sanmill
alpha-beta-pruning,Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
User: canberkakcali
alpha-beta-pruning,Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
User: darshanmaradiya
Home Page: https://simmer.io/@TheWildcard/chess-3d
alpha-beta-pruning,Implementation of many popular AI algorithms to play the game of Pacman such as Minimax, Expectimax and Greedy.
User: davide97l
Home Page: https://davideliu.com/2020/02/13/playing-pacman-with-multi-agents-adversarial-search/
alpha-beta-pruning,A game of checkers written using minmax algorithm and alpha-beta pruning.
User: dimitrijekaranfilovic
alpha-beta-pruning,A tic tac toe game with an AI opponent using minimax algorithm and alpha-beta pruning
User: georgeseif
alpha-beta-pruning,♟️ A chess engine with alpha-beta pruning, piece-square tables, move ordering, and command-line UI.
User: healeycodes
Home Page: https://healeycodes.com/building-my-own-chess-engine/
alpha-beta-pruning,A UCI chess engine written in Rust.
User: heiaha
alpha-beta-pruning,A simple chess engine written in C and parallelized using OpenMP
User: hennimohammed
alpha-beta-pruning,A WIP chess engine written in Python with no dependencies
User: hrushikeshrv
Home Page: https://chessengine.readthedocs.io/en/latest/index.html
alpha-beta-pruning,:video_game: 使用α-β剪枝(Alpha-beta-pruning)的极小极大算法(Minimax-algorithm)实现的井字棋(一字棋、tic-tac-toe)游戏。
User: huihut
alpha-beta-pruning,CSE 571 Artificial Intelligence
User: iamjagdeesh
alpha-beta-pruning,An impossible-to-beat tictactoe ai that uses the minimax algorithm. Made using flutter.
User: ikramhasan
Home Page: https://impossible-tictactoe.web.app/
alpha-beta-pruning,Chess AI using Mini-max and Alpha-beta Pruning. || Implementation Project.
User: jishanshaikh4
Home Page: https://chess-ai.netlify.com/
alpha-beta-pruning,Search-based low-intelligence international chess AI with visible UI
User: jysperm
Home Page: https://wizard-chess.herokuapp.com
alpha-beta-pruning,C++ Gomoku with a strong AI based on minimax search and alpha-beta pruning with Qt5 GUI. *Dozens of C++ tricks & hacks are used to improve efficiency.* Come and try to see if you can beat the powerful AI!
User: keyu-tian
alpha-beta-pruning,Checkers game rendered in web browser using SVG and React, written in Scala.js
User: kschuetz
Home Page: https://kschuetz.github.io/checkers
alpha-beta-pruning,A-List of all the Assignment done in Artificial Intelligence Course @IIIT-D
User: kvatsx
alpha-beta-pruning,An unbeatable game of Tic Tac Toe.
User: lazocoder
alpha-beta-pruning,A board game framework, focused not on graphics or user interfaces, but on artificial players design, implementation and testing.
User: leonardoval
alpha-beta-pruning,Chess engine
User: mcthouacbb
alpha-beta-pruning,HybridAlpha - a mix between AlphaGo Zero and AlphaZero for multiple games
User: merceaotniel
alpha-beta-pruning,NNUE chess engine that never had an HCE
User: minuskelvin
alpha-beta-pruning,A Chess which can be played as an 2 player game or vs a Bot.
User: monil-bansal
alpha-beta-pruning,Animal Fight Chess Game(斗兽棋) written in rust.
User: netcan
alpha-beta-pruning,Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.
User: njmarko
alpha-beta-pruning,
User: noiron
Home Page: https://tic-tac-toe-js-alpha.vercel.app
alpha-beta-pruning,[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios
Organization: opendilab
Home Page: https://huggingface.co/spaces/OpenDILabCommunity/ZeroPal
alpha-beta-pruning,In this project we try to create a sophisticated computer agent to play the Contact Bridge card game. Our goal is to develop an agent that is tough to play against, with fast reaction time so it is able to play in real time against humans. We approached this as a search problem, and implemented search-tree heuristics based on Minimax and Monte Carlo Tree Search. Implemented as a final project for the "Introduction to Aritifical Intelligence" course of the Hebrew University of Jerusalem.
User: oriyanh
alpha-beta-pruning,A terminal implementation of the game Quoridor with an engine
User: pavlosdais
alpha-beta-pruning,Halma game with an AI player, move validation, and dynamic board sizing
User: petetetete
alpha-beta-pruning,A set of AIs for the 2048 tile-merging game. Includes an expectimax strategy that reaches 16384 with 34.6% success and an ML model trained with temporal difference learning.
User: qpwoeirut
Home Page: https://qpwoeirut.github.io/2048/
alpha-beta-pruning,C++ UCI Chess Engine
User: rafid-dev
alpha-beta-pruning,24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more.
User: ripred
alpha-beta-pruning,a basic adversarial game
User: s2t2
alpha-beta-pruning,A checkers reinforcement learning AI, and all the tools needed to train it.
User: samragusa
alpha-beta-pruning,Strong UCI Chess Engine written in C++17 (Not C, GitHub!!!)
User: sazgr
alpha-beta-pruning,All Lab experiments of 18CSC305J Artificial Intelligence.
User: shushrutsharma
alpha-beta-pruning,♟️ A combination of Reinforcement Learning and Alpha-Beta Search in Chinese chess
User: simuschlatz
alpha-beta-pruning,UCI chess engine written in C# for .NET platform.
User: tearth
alpha-beta-pruning,UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
User: tearth
alpha-beta-pruning,Eclipse RCP chess app with an AI based on alpha-beta pruning & iterative deepening.
User: utkuufuk
Home Page: https://utkuufuk.github.io/2018/06/17/alpha-beta-chess/
alpha-beta-pruning,chess library in reason for cross platform game dev
User: venil7
Home Page: http://darkruby.co.uk/reason-chess/
alpha-beta-pruning,Reversi (Othello) game implemented as Swift Playground.
User: yanavalieva
alpha-beta-pruning,Gomoku Battle is a cross-language cross-system battle platform.
User: zhixiangli
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.