Giter Site home page Giter Site logo

kinematica_demo's Introduction

Kinematica

Kinematica Demo Project

Please download the latest release of the demo here or alternatively you can clone this repository. Please note that this repository uses git-lfs.

kinematica_demo's People

Contributors

davidg-unity avatar eakesy avatar francoisunity avatar grahamsaulnier avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

kinematica_demo's Issues

Please update it to be used with latest LTS Unity 2023

It is a huge amount of research packed into a little package like this, and we desperately need it to work with LTS version, could you please help upgrade it?
LTS starts to work stably with Entitas v 1.0.16 and if used with Animation Rigging package (1.2.1) all works great ( animation graph, playable API, animation rigging + playable graph, creation/destruction of nodes at runtime)

Or create a fork and upgrade it there?

@grahamsaulnier @francoisunity @eakesy @davidg-unity

Introduce clip phases - to blend animation based on the correct pose of the next choosen clip (same left/same hand pose)

Not sure if it is already implemented:
There is an issue when searching for the next correct pose:

  • matching can choose pose from the correct clip, but not the correct clip time ( phase of main feature hand/leg is not the same) which causes hiccups in animations.

To fix it, multiple motion matching approaches uses the animation phase - which basically animation clip normalization based on the one main feature ( let's say right leg all the way down on the ground) which helps interpolate from any matched pose/interpolated pose - interpolated phase into similar pose/phase of different clip.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.