Giter Site home page Giter Site logo

projectkaya's People

Contributors

goldmetalkim avatar illustor avatar pyungho-shin avatar sangyunyi avatar shaderqu avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

projectkaya's Issues

[Question] Reflected characters are also dithered by reflected props

리플렉션에서도 디더링되는게 없어도 되지 않나 싶어 간단히 해결을 볼 수 있는 방법이 없을까 생각해보고 간단하게 떠오른 건 리플렉션을 RT에 그리기전에 껐다가 메인캠 렌더링 할때 키는건데요. 이렇게 사용해본적이 없어서 이래도 되는지는 잘 모르겠네요. 이렇게 써도 될까요? 사이드 이펙트나 성능저하가 생기진 않을런지... 괜찮으면 PR 넣겠습니다.

테스트 작업된 브랜치 : https://github.com/seonghwan-dev/ProjectKaya/tree/handle-dither

PlanarReflections.cs

            // 디더링 끄고 RT에 그리고 다시 켜기
            if (!m_drawDithering && m_ditherRenderFeature != null)
            {
                m_ditherRenderFeature.SetActive(false);
            }
            
            UniversalRenderPipeline.RenderSingleCamera(context, _reflectionCamera); // render planar reflections
            
            if (!m_drawDithering && m_ditherRenderFeature != null)
            {
                m_ditherRenderFeature.SetActive(true);
            }
비포 애프터
image image

This repository is over its data quota

This repository is over its data quota. Account responsible for LFS bandwidth should purchase more data packs to restore access.

저장소 복제시 다음과 같은 메시지가 뜨면서 복제가 제대로 이루어지지 않았습니다.
포크해서 꼼수로 받긴 했는데, 계속 대역폭이 초과되면 LFS 지원이 비활성화 되는 이슈가 있는것으로 알고 있습니다.
https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-storage-and-bandwidth-usage

저장소 운영에 문제가 없을지 문의 드립니다.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.