Comments (6)
what is 'ldl' means , i can't find any relevant information about it.How can i fix it?
from assemble-them-all.
Hi @AmazingLc , I am not very familiar with windows platform. Could you share more information? Maybe the complete output messages.
Also, could you check if you have cloned with git clone --recurse-submodules
?
from assemble-them-all.
yes i do it(git clone --recurse-submodules).
More information is:
LINK: warning LNK4044: Unrecognized option "/ldl"; Ignored [E: \ gitASP \ Assemble Them All \ simulation \ build \ temp. win amd64-3.7 \ Release \ redmax \ redmax. vcxproj]
Glfw3. lib (win32_window. obj): error LNK2019: Unresolved external symbol__ IMP_ The symbol [E: \ gitASP \ Assemble Them All \ simulation \ build \ temp. win amd64-3.7 \ Release \ redmax \ redmax. vcxproj] is referenced in the createBitmap function
Glfw3. lib (win32_window. obj): error LNK2019: Unresolved external symbol__ IMP_ DeleteObject, the symbol is referenced in the function createIcon [E: \ gitASP \ Assemble Them All \ simulation \ build \ temp. win amd64-3.7 \ Release \ redmax \ redmax. vcxproj]
E: \ gitASP \ Assemble Them All \ simulation \ build \ temp. win amd64-3.7 \ Release \ redmax \ Release \ redmaxexe: fatal error LNK1120: 16 unresolved external commands [E: \ gitASP \ Assemble Them All \ simulation \ build \ temp. win amd64-3.7 \ Release \ redmax \ redmax. vcxproj]
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Yesterday I asked someone who understood better to help me take a look, but after a long time, he still couldn't fix the error message.I don't know how to do now, so I need ask you. I'm really sorry for this little thing.
from assemble-them-all.
It's ok, no worries. The ldl thing is probably related to this line in simulation/redmax/CMakeLists.txt, maybe try removing this line when building the simulation?
For the errors from Glfw3.lib, I have little clue so I asked ChatGPT and below is what I got, hope it will be useful:
Solution: Ensure that GLFW is correctly linked in your project, and you're using the correct version of the GLFW library that matches your project's configuration (32-bit vs. 64-bit, debug vs. release).
Verify GLFW Linking: Make sure that GLFW is correctly linked in your project settings. You should have glfw3.lib added to your linker input settings in Visual Studio.
Check Project Configuration: Ensure that your project's platform target matches the GLFW library version you're linking against (e.g., x64 vs. Win32).
Dependencies: If createBitmap is not a GLFW function but rather part of another library or your own code, ensure that this library or the object file containing createBitmap is also linked correctly.
If you're not directly using a function named createBitmap, it might be an indirect dependency, possibly from an extension or an additional library requiring linkage. In such a case, identifying and linking against this missing library is essential.
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Hi, just want to check in and let me know if there is anything I can help?
from assemble-them-all.
Related Issues (15)
- can not install in Linux HOT 9
- void redmax::Simmulation::forward(int, bool, bool):Assertion (q - _q_his[_q_his.size() - 1]).norm() < 1e-7 && (qdot - _qdot_his[_qdot_his.size() - 1]).norm() < 1e-7; failed 已放弃(核心已转储) HOT 4
- Look up poses of objects HOT 7
- XML Modeling Documentation HOT 3
- python setup.py HOT 7
- May I ask if this algorithm only supports the OBJ format? Or does it also support step format and so on? HOT 1
- linux installation error HOT 5
- Dataset Consulting HOT 17
- Would this multi-part-assembly/disassembly method work with other type of datasets (e.g. the breaking bad dataset) HOT 19
- SimRenderer gives me black images HOT 4
- what does output mean --save-dir? HOT 3
- failed running the test_joint_sim.py | throws error [ERROR] Body type error : SDF HOT 1
- /subdivide_batch.py // edge_length_dict // dose not exist HOT 3
- Suggestion with environment HOT 4
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