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godot-filesystem-view's Issues

Typo...

Hi, I just installed this, and I love it!

There is a typo in the options button dropdown you might like to know about: "defalut" where it should say "default".

I've fixed it on my system using the view config, but thought you might like to know.

Thank you for the excellent plugin :)

Error and bugs after Godot 4.2 update

After updating to Godot 4.2 this plugin seems to have some bugs, most likely because of changed API.

I can no longer right click on files in the View and get this error message:

res://addons/FileSystemView/FileSystemView.Popup.gd:75 - Cannot call method 'get_file_type' on a null value.
res://addons/FileSystemView/plugin.gd:85 - Cannot call method 'get_root' on a null value.

When I load my project I instantly get these messages:
(The first message might not be related to this plugin)

modules/gdscript/gdscript_vm.cpp:1319 - Condition ' !nc ' is true. Breaking..:

res://addons/FileSystemView/FileSystemView.Popup.gd:48 - Internal script error! Opcode: 25 (please report).

Some things I would like to see in this plugin..

I find this really cool and useful but I have some suggestions how it could be made better

  • support multiple selection
  • allow for searching files
  • possibly rename to file system+ and make it hide the default filesystem

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