Comments (7)
i probably removed the safeguard entirely bc it pretty much didn't work well. safe to close.
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from loading-timer.
is this the latest version of the mod?
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Yes, 1.3-Beta1
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reopening this as this seems to be a confirmed bug. ill look into this.
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i tested the workaround myself and the bug should be fixed. I also made it so that would log an error saying to refrain from changing resolutions during startup. (id probably want to change this to log a warn instead of an error)
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anyways closing this thread (again) as the bug seems to be fixed, hopefully.
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Related Issues (20)
- Is it counting properly? (Conflicts With Architectury API) HOT 15
- "Minecraft took X seconds to initialize." is the same as "... fully load" with Architectury. HOT 6
- Mod updater support. HOT 2
- Possibility of adding lang files. HOT 2
- [Suggestion] A feature that tells you how long it took to load/create a world HOT 1
- Update to Gradle 7 HOT 1
- AutoUpdate is bad for Modpacks HOT 1
- Timer does not show up when running in full screen HOT 1
- [Request] Show the timer for resource reloads as well as the initial game load HOT 1
- Donβt nest cloth config!
- The icon is broken. HOT 6
- Doesn't work with 1.18.2 HOT 6
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- Release 1.18.2 on Curseforge and Modrinth HOT 2
- Pls Release for 1.19.2 HOT 2
- Crashing when trying to load 1.2-Beta1/Beta2 Nightly builds HOT 3
- Doesn't work when Minecraft is set to fullscreen mode. HOT 15
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