Comments (2)
It's turned out that some Ukrainian IP was bruteforcing the protocol (and opening occasional connections to the TM server). The Linux firewall (iptables) has solved the issue.
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Related Issues (20)
- TM overwrites bwapi.ini HOT 1
- load other dll at run time
- Possibly Starcraft UDP Connection Issue? HOT 8
- client occasionally getting stuck in Status: SENDING HOT 10
- File I/O not synchronized immediately between rounds HOT 6
- replay is twisted HOT 3
- "run_proxy.bat" may not be executed with a low but persistent possibility HOT 2
- Suggestions for the AIIDE competition and/or ladder HOT 9
- Bugfixes to Tournament Module permissions for BWAPI versions 4.2.0 & 4.1.2 HOT 4
- Add support for BWAPI 4.4.0 (but not 4.3.0 because it crashes a lot) HOT 5
- some confusing problems HOT 3
- Use the latest Microsoft Visual C++ x86 redistributables HOT 7
- Game Speed slider setting in game lobbies HOT 1
- Questions about Cherrypi HOT 1
- Can't upload bot HOT 1
- Header links don't work without JS handlers
- Is there some way let StarcraftAITournamentManager enable CompleteMapInformation? HOT 1
- 4.4 Tournament Module mistimes client bots HOT 5
- Add bot packs from all AIIDE competitions HOT 1
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