Comments (3)
Some of the bots have special requirements, there were several in the 2018 tournament. Cherrypi needs CUDA installed, version 9.0 (and corresponding CuDNN). Also the final version of CherryPi was DLL based, for the settings.json file.
I'm not sure what the Locutus/CSE issue could be. How many client machines are you using? I'd check that it isn't just happening on certain machine/bot combinations. Is there an error printed on the game screen (just after game start) about the DLL not loading?
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Also, some of the large DLLs from Cherrypi can be copied into the Starcraft directory (and removed from the Cherrypi AI dir) so that the tournament manager doesn't have to transfer them every time.
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Sorry. I didn't notice it. There is an error printed on the game screen "ERROR: Failed to load the AI Module "bwapi-data\AI\Locutus.dll" ".
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Related Issues (20)
- TM overwrites bwapi.ini HOT 1
- load other dll at run time
- Possibly Starcraft UDP Connection Issue? HOT 8
- ManagerClientThread Object Streams could not initialize HOT 2
- client occasionally getting stuck in Status: SENDING HOT 10
- File I/O not synchronized immediately between rounds HOT 6
- replay is twisted HOT 3
- "run_proxy.bat" may not be executed with a low but persistent possibility HOT 2
- Suggestions for the AIIDE competition and/or ladder HOT 9
- Bugfixes to Tournament Module permissions for BWAPI versions 4.2.0 & 4.1.2 HOT 4
- Add support for BWAPI 4.4.0 (but not 4.3.0 because it crashes a lot) HOT 5
- Use the latest Microsoft Visual C++ x86 redistributables HOT 7
- Game Speed slider setting in game lobbies HOT 1
- Questions about Cherrypi HOT 1
- Can't upload bot HOT 1
- Header links don't work without JS handlers
- Is there some way let StarcraftAITournamentManager enable CompleteMapInformation? HOT 1
- 4.4 Tournament Module mistimes client bots HOT 5
- Add bot packs from all AIIDE competitions HOT 1
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