Comments (4)
Hi @sadradelir, if you want to ignore some field during serialization you could:
a) make them private|protected|internal
b) remove DataContractAttribute from class and add IgnoreDataMemberAttribute on ignored fields
c) add DataContractAttribute and mark with DataMemberAttribute only required fields, non-marked will be ignored.
from msgpack-unity3d.
Hi @deniszykov and thanks for your fast replay, But I mean field names not entire ignore of field, for example i pack this class :
{
public int test1 = 10 ;
public int test2 = 20 ;
}
and I got this :
"StringPrefix"test1"IntPrefix"10"StringPrefix"test2"IntPrefix"20
but with java library and msgPack-Cli ( standard version mentioned in msgpack.org for c# ) we got this ( with field name ignorance ) :
"IntPrefix"10"IntPrefix"20
from msgpack-unity3d.
Do you mean storing only objects field values? At the moment there is no such feature. You can implement your own serializer of such objects and register it in SerializationContext.ObjectSerializerFactory.
var context = new SerializationContext();
context.ObjectSerializerFactory = (t =>
IsSpecialType(t) ?
new SpecialTypeSerializer(t) :
new ObjectSerializer(context, t)
);
from msgpack-unity3d.
yes I mean this, so I should develop my serilizerFactory, thanks for your fast answer. and I appreciate your help :) .
from msgpack-unity3d.
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