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Updates ? about augtyr HOT 16 CLOSED

ideka avatar ideka commented on August 22, 2024
Updates ?

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Comments (16)

Tenelia avatar Tenelia commented on August 22, 2024

Second this. Will you build a v0.2? I see you making quite a few changes.

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TicWE avatar TicWE commented on August 22, 2024

Well I'm just asking because I don't own this and didn't build it. But would be cool if those who created new routes shared them here for example ^^

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ideka avatar ideka commented on August 22, 2024

Honestly, I kinda want to jump straight to a v1.0 beta. But I'll have to complete all central Tyria routes first.

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Tenelia avatar Tenelia commented on August 22, 2024

I think the content will come if you put out an update. (: I could do one route, if it's only just marking out the spots?

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ideka avatar ideka commented on August 22, 2024

I don't know about that :P.

I could release an update but then I'd also have to explain a bunch of stuff, put out a tutorial that nobody will read, etc. And then I'll have to do it again to explain all the changes when I put out the final version.

For now if you want the current version early, just get Unity 5.6.2 (free version will do I think) and build it yourself. It's not hard.

And last but not least, route making instructions and official route making policy can both be found here.

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TicWE avatar TicWE commented on August 22, 2024

Mmmh and what about changing the color of the first node ?

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Ryaden avatar Ryaden commented on August 22, 2024

It's pretty easy to add your own routes, fork it, add your *.json files which you've created ingame and make a pull request for ideka.

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ideka avatar ideka commented on August 22, 2024

@TicWE Are you requesting that as a change? Asking how to do it?

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TicWE avatar TicWE commented on August 22, 2024

I wouldn't be able to do it myself ^^
Btw do I need a .json.meta with every route ? (I don't know what these files are)

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ideka avatar ideka commented on August 22, 2024

I don't think having the first node be a different color will be necessary. In the future, other things will help you determine the beginning of a route.

Btw do I need a .json.meta with every route ? (I don't know what these files are)

These are just Unity-related stuff. The built tool works fine with or without them.

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TicWE avatar TicWE commented on August 22, 2024

Any ideas to bring more people here to get more maps quickly ? Would be pretty nice

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Tenelia avatar Tenelia commented on August 22, 2024

I think most people are actually hoping for routes on Tangled Depths (based on my chat with guildies and random map meta squads). It's not too hard to complete the main maps.

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ideka avatar ideka commented on August 22, 2024

I think most people are actually hoping for routes on Tangled Depths (based on my chat with guildies and random map meta squads). It's not too hard to complete the main maps.

That...seems to pop up a lot, yes. It's not a priority for me right now (plus I'm not really a route-maker per se, so far I've just been converting Lulle's routes), but I will probably make one in the future if nobody beats me to it (and if someone does make one before v0.3, expect it to be included as an "unofficial route," as the unofficial route system is the last big feature I want to implement for v0.3).

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TicWE avatar TicWE commented on August 22, 2024

Yeah but we should attract more people who could become route makers maybe ? (And how?)

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Tenelia avatar Tenelia commented on August 22, 2024

I've been trying to plonk down markers for the Tangled Depths route, but I might say that it's HARD...

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ideka avatar ideka commented on August 22, 2024

An unofficial route for Tangled Depths has been contributed and, I've pushed it to the repository (haven't tested it though, hence unofficial).

It'll be bundled with the next official release, or you can get it early from the link above.

Anyway, this issue was originally about updates, which there has been, so I'm closing it now.

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