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Comments (3)

tonyyyye avatar tonyyyye commented on July 29, 2024

Yes I think you are right. The GRAVEYARD should store and only store all the DEAD minion, or the Resurrect BRM_017 will have a wrong choice range.

I tested with EX1_306 which justified my guess.

now the discard() is working in card.py

  1. log()
  2. set tags -> DISCARDED
  3. set Zone -> GRAVEYARD

so if a card is discarded, it has tags(or method called) like wisp.discarded() which has a True value.

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jleclanche avatar jleclanche commented on July 29, 2024

The problem is there is no such thing as the DISCARD zone, that was something I added later on. Hearthstone tracks a graveyard zone separately... we don't mimick that at this time. I dunno what to do about it.

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tonyyyye avatar tonyyyye commented on July 29, 2024

luckily we had preserved game.current_player.discarded. Maybe from this we can do something about it.
When discarded, append this card to game.current_player.discarded[], or select/filter the ones that has method of discarded().

Also, if the mechanism 'discarded card always goes into graveyard' does not change, the Resurrect and its related cards needs modification.

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