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godot-speech-to-text's Issues

game closes when initializing the plugin for a second time.

i have two different scenes that need the text to speech plugin but when i load in the second scene (after coming from the first scene). the second i let go of the speaking button the game freezes and then seems to crash without giving any errors or warnings.

Node type SpeechToText does NOT appear in the Godot engine after importing plug-in

Platform Info:
OS Edition: Windows 10 Home
OS Version: 22H2
OS build: 19045.3448
OS type: 64-bit operating system, x64-based processor
CPU type: Intel(R) Core(TM) i5-1035G4 CPU @ 1.10GHz 1.50 GHz
Installed Ram: 4.00 GB (3.77 GB usable)
Godot: v3.5.2.stable.official [170ba337a]
User experience level: 2 days in Godot

Problem description:

  1. I download godot-3.5 speech-to-text-7009ba5cbffa1480202ac1e0bc239ee819d86f95.zip from Godot Asset Library
  2. In Godot-->AssetLib-->Import-->I import the file I downloaded above.
  3. "Asset "C:/Users/gilga/Downloads/godot-3.5 speech-to-text-7009ba5cbffa1480202ac1e0bc239ee819d86f95" installed successfully!" message is shown.
  4. per Github instructions: "Once installed the node type SpeechToText should appear in the Godot engine."
  5. Unfortunately, the node type "SpeechToText" does not appear in the 'Add child node / Create New Node" list of available nodes.

What am I doing wrong?
Thank you for any help.

exporting a game

i have a problem with exporting the game. when i export the game for windows and i start it when i get to the scene that has the speech to text in it the game just closes like it crashes. i already put the addons/speechtotext/model in both the same map as the exported executable and in the data map that gets exported with the game but none have worked. i also get a error that it cant open the addons file.
Knipsel
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both addons directories are filled with what you said was needed even if i deleted one it didnt make a difference

Can't export my game

Can't export game with this plugin active...

Tried copying the addons/speechtotext/model to exported game's root folder. Tried even copying entire speechtotext folder and other variations and nothing.

Every time it ends with the same error:
core/os/dir_access.cpp:289 - Failed to open res://addons

It's a pity because this addon works flawlessly otherwise.

Export Mode: Export all resourecs in the project
Godot version: 3.5.3

Update to Godot 4.0?

I want to use this plugin for my godot projects, but I need some features of Godot 4. Do you plan to update this plugin for godot 4?

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