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tressfxunity's Issues

animated alembic object?

is it possible to using this over animated alembic object?
i mean using this an moustache or beard over animated alembic character head.

Problem with importing OBJ

Hello,
I have encountered an issue when importing the asset from Blender to Unity.
I'm following the tutorial present in the documentation with a custom asset, it seems that every time I import any .obj from blender to tressFX (hair from OBJ) all values return 0.

Here's the result.

2017-02-09

(Blender 2.78, Unity 5.5)

ArgumentException Error when importing obj

Hello,
When i try to import an obj file to TressFX (as described here) i have this error, and the hair file created is empty :

ArgumentException: D:/Projets/TressFXUnity-master/Assets/ is a directory
System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:109)
System.IO.File.Copy (System.String sourceFileName, System.String destFileName) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:86)
TressFXLib.Hair.PrepareSimulationParamatersAssetConverter (Int32 followHairs, Single maxRadiusAround, System.String assetConverterExePath) (at Assets/TressFX/TressFXLib/Hair.cs:463)
TressFX.TressFXHairEditorExt.CreateAssetOBJ () (at Assets/TressFX/EditorExtension/Editor/TressFXHairEditorExt.cs:212)

NullReferenceException: Object reference not set to an instance of an object
TressFX.TressFXHairEditor.OnInspectorGUI () (at Assets/TressFX/EditorExtension/Editor/TressFXHairEditor.cs:27)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1231)
UnityEditor.DockArea:OnGUI()

I tried to run Unity in Administrator mode, but with the same result.

Rendering broken in Unity 5

Hello,

I'm interested in trying out the project. I download and it doesn't seem to render in Unity 5 properly (it's flashing alot)

I have an Nvidia GTX 970, perhaps that's the reason?

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