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in case you missed the hype ๐Ÿฅ

Home Page: https://nebez.github.io/floppybird/

License: Apache License 2.0

CSS 29.60% JavaScript 55.45% HTML 14.95%
game game-development games

floppybird's Introduction

If you missed the Flappy Bird hype, here's your chance to try the best vintage knockoff.

Features

  • ๐ŸŽ‰ good ol' div's for all the objects and graphics,
  • ๐Ÿ–ฅ scales perfectly on almost any screen, both mobile and desktop,
  • ๐Ÿ’ฉ unoptimized, laggy, and not nearly as fast as a canvas implementation,
  • ๐Ÿ‘ทโ€โ™‚๏ธ a typescript version that does almost nothing better over at ts-floppybird!

Enjoy.

https://nebezb.com/floppybird/ (or play easy mode)

Clones

Notice

The assets powering the visual element of the game have all been extracted directly from the Flappy Bird android game. I do not own the assets, nor do I have explicit permission to use them from their creator. They are the work and copyright of original creator Dong Nguyen and .GEARS games (http://www.dotgears.com/).

I took this Tweet (https://twitter.com/dongatory/status/431060041009856512 / http://i.imgur.com/AcyWyqf.png) by Dong Nguyen, the creator of the game, as an open invitation to reuse the game concept and assets in an open source project. There is no intention to steal the game, monetize it, or claim it as my own.

If the copyright holder would like for the assets to be removed, please open an issue to start the conversation.

floppybird's People

Contributors

deswurstes avatar iarunava avatar joeybab3 avatar kaiinui avatar mikesir87 avatar nebez avatar zvedenyuk avatar

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floppybird's Issues

Slow motion bird

The bird is really slow compared to the game. It should be fixed

Move global variables to local scope

Instead of polluting the global scope I think it would be more reasonable to at the very least move the script into its own module. Is this something that I can send a pull request for, or is there a different way you'd like this tackled? Thanks.

How to make the game go faster?

Hi,

I am really liking this game, but the time the pipes etc. need to approach me is too slow for my taste. Is there are way to make it faster?

Fullscreen on browser

The game is squished on desktop computer browsers and i can't quite figure out making it fullscreen(i set flyarea to 100% height, and changed the box code to this:
var padding = 80;
var constraint = (window.innerHeight - 200) - pipeheight - (padding * 2); //double padding (for top and bottom)
var topheight = Math.floor((Math.random() * 360 + padding)); //add lower padding
var bottomheight = (window.innerHeight - pipeheight) - topheight - (window.innerHeight / 4);

any suggestions?

Browser support

I've noticed that the game is unplayable in the latest version of Firefox and Safari.
The bird drops way too slow, causing it to crash at the pipes. Any idea how this could be fixed?

Pipe cap offset...

Hello I am wondering what parimiters drive the placement of the upper and lower pipe caps.

They seem to be offset when I place them into another container...

untitled-1

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