๐ Hi, Iโm @Opinion
Sometimes I make things here.
(ABANDONED) Opinion's Handling Editor is a mod for slowroads.io which gives you access to a simple handling editor. Get more out of your vehicle by customizing it on the fly.
License: MIT License
๐ Hi, Iโm @Opinion
Sometimes I make things here.
I was wondering if there was gonna be any more updates or how to roll back the website verision to 1.0.2
After the 1.3 release I was surprised when I noticed the auto focus fix was no longer working.
A quick fix might be to add 100 ms delay before updating the input. Everything else from #8 should work fine.
setTimeout(() => {
/* Insert code to update handling here.... */
}, 100)
Slowroads.io just updated to v1.0.2. Userscript v1.2 will not support this version even if I add the modified game script.
Before I modify the game script I have to check if I can still use the same method for exposing the game's state.
Core.settings.supportedVersion
to 1.0.2
main.131c9059.chunk.js
to the /dist directoryCheck the game version on the game's start screen.
If the version doesn't match, don't trigger the rest of the script.
how do i even open da menu sirrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Feature Suggestion: Add tooltips to the settings, to make it easier to grasp what each setting affects.
When an input changes in the handling editor, the handling will be updated and the focus will be put back on the game's canvas.
If you update a value and click another input, it can sometimes ignore the new input you focused on and instead give focus to the game's canvas.
Give focus to the game if another input is not already in focus.
When the main.js (example; main.9fb6165b.chunk.js
) changes, the mod will never initiate.
I need a popup when the script cannot find the main.js file.
Game appears to still be in version 1.0.1 but the main.js file has changed to main.9fb6165b.chunk.js
.
I have made decent progress on v1.2. I will make necessary changes to get this mod working again ASAP (read today) and release it as a part of v1.2.
For the future I want to make sure I can easily patch updates like this without needing mod users to download an entirely new version. I will make a new issue for this topic after I get v1.2 released.
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