Topic: graphics-rendering Goto Github
Some thing interesting about graphics-rendering
Some thing interesting about graphics-rendering
graphics-rendering,Collection of links to great software development resources!
User: alexsabourindev
graphics-rendering,3D model rending engine built from scratch based on the concept of Z-buffer and Phong illumination model.
User: bipinoli
graphics-rendering,3D model renderer built from scratch using the concepts of ray-tracing. It can render reflections and shadows to produce realistic-looking images of a model.
User: bipinoli
graphics-rendering,Web application for enormous biological heatmaps
User: bohdan-khomtchouk
Home Page: http://shinyheatmap.com/
graphics-rendering,A light-weight CPU implementation of a 3D graphics pipeline for embedded systems
User: charlesnchr
graphics-rendering,Small Renderer using OpenGL and Vulkan API graphics. IN-DEVELOPMENT
User: cheezboiger
graphics-rendering,Mac OS X program for posing
User: cochrane
graphics-rendering,Renderer Agnostic Paramount Imagination Engine Reborn
Organization: daavllc
graphics-rendering,3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
User: douysu
graphics-rendering,FLTK Utility Widgets
User: drfurqan
graphics-rendering,Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
User: dtrebilco
graphics-rendering,The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.
Organization: exomia
Home Page: https://exomia.com
graphics-rendering,3D City Architecture Computer Graphics System Design
User: faisalahmedbijoy
graphics-rendering,Illustrating CUDA C for general-purpose computing on GPUs
User: ggiecold-zz
graphics-rendering,Sample projects for Pipeline, a data-driven, interactive, runtime editor of the entire DirectX 12 pipeline
User: glitchenzo
Home Page: http://pipeline.graphics
graphics-rendering,GPU time metric for Unity apps (currently limited to Android/GLES)
Organization: google
graphics-rendering,Lightweight C 2D graphics API agnostic library with parallelism support
User: grz0zrg
graphics-rendering,BRDF LUT generation for PBR Pipelines
User: hectormf
graphics-rendering,Game Development & Unreal Engine Programming Guide
User: ikrima
Home Page: http://ikrima.dev
graphics-rendering,This is a project with a sole purpose of reminding myself of what I need to learn in order to become a graphics engineer.
User: j-2k
graphics-rendering,"Quickly and easily generate normal maps from your 2D images with adjustable height and sampling radius using this intuitive and easy to use application" -Softpedia
User: juzzlin
graphics-rendering,Simple graphics engine used as submodule in many of my projects
User: kbladin
graphics-rendering,Starter code samples for Direct3D11
User: kevinmoran
graphics-rendering,A small software graphics renderer
User: kosua20
graphics-rendering,Realtime 3D rendering engine
User: ktstephano
Home Page: https://ktstephano.github.io/portfolio
graphics-rendering,Isosurface extraction using Marching Cubes and pure WebGL.
User: lettier
Home Page: https://lettier.github.io/isosurface
graphics-rendering,Make your graphics card faster with the GPU Overclocker!
User: lusin333
graphics-rendering,A third-person Role Playing Game (RPG) created using Unreal Engine 🕹 🏆 (2016)
User: malaksadek
Home Page: https://malaksadek.wordpress.com/2020/05/14/shekoukou-rpg-game/
graphics-rendering,Photorealistic Monte Carlo ray tracer, written 100% in Rust from scratch. Multi-threaded CPU rendering with quad-BVH using SIMD instructions for fast performance.
User: miguelggcc
graphics-rendering,Stylish Computer Generated Handwritings
User: mrvplusone
graphics-rendering,Advanced raytracer using SDL2 and OpenCL
User: popzelife
graphics-rendering,Ray tracing on GPU systems
Organization: raytracing
Home Page: https://raytracing.github.io/gpu-tracing
graphics-rendering,Main Web Site (Online Books)
Organization: raytracing
Home Page: https://raytracing.github.io/
graphics-rendering,🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
User: recp
graphics-rendering,These are materials and solutions from a course conducted at SUTD on computer graphics by Prof Natalie Agus over summer 2019. The materials from this course are adapted from MIT's 6.837 Computer Graphics during the SUTD-MIT academic collaboration.
User: reubenwangrongwen
graphics-rendering,🐼 🤖 👾 Some 3D COLLADA (COLLAborative Design Activity) Models' Templates for 3D Graphics' Modelling and Design Applications.
User: rubenandrebarreiro
graphics-rendering,ArchViz Engine for Realistic Real-Time 3D Sceneries
User: sejja
graphics-rendering,Simple, object-oriented graphics library in Python.
User: sethdamiani
graphics-rendering,Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
User: sinnwrig
graphics-rendering,3D graphics engine
User: ssteinberg
Home Page: https://www.shlomisteinberg.com
graphics-rendering,Simple ocean/sea/water simulation | C++ OpenGL 4.1
User: stanfortonski
Home Page: https://www.youtube.com/watch?v=H5PJNWV3I7M
graphics-rendering,A graphics tracing and replay framework to explore system-level effects on heterogeneous CPU+GPU memory systems.
Organization: uart
Home Page: http://it.uu.se/research/group/uart/gltracesim%20
graphics-rendering,This is the demo project I did on SkiaSharp with Xamarin.Forms at Singapore Mobile Dot Net Developers meetup (http://www.meetup.com/SingaporeMobileDev/) So here I'm demonstrating about SkiaSharp basics, 2D Graphics programming with SkiaSharp, Drawing Shapes, Translate and Scale, handling user Interactions, Image handling, Animations rendering and so on...
User: udaraalwis
graphics-rendering,Tool and library for hooking graphics APIs using CoreHook
User: unknownv2
graphics-rendering,c-ray is a small, simple path tracer written in C
User: vkoskiv
graphics-rendering,Concordia University, COMP 371
User: vonhyou
graphics-rendering,Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
User: wkjarosz
graphics-rendering,Koin3D, a java port of Coin3D with LWJGL
User: yvesboyadjian
graphics-rendering,eXtensible Framegraph
User: zakarumych
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Open source projects and samples from Microsoft.
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Data-Driven Documents codes.
China tencent open source team.