Comments (1)
Yes, this is really important, thanks for open the ticket
from tres.
Related Issues (20)
- Create an InstancedMesh HOT 1
- Memory leak caused by non disposed scene, when using routes HOT 7
- Physics engine add-on? HOT 2
- Support for Nuxt v2? HOT 1
- v-for and @click event dispatch on every item HOT 1
- Enable usage of <Teleport> HOT 1
- Vue chrome devtools plugin
- Routing Jump - Problem Occurring HOT 3
- [Docs] - How to enable shadows and lights.
- [Docs] - Advance animations using gsap HOT 6
- Devtools events structure and API HOT 1
- Gradient shader doesn't work HOT 2
- Types issues after v156
- Vue devtools
- Set tone-mapping default to ACESFilmicToneMapping HOT 1
- empty Canvas keeps expanding infinitely vertically in CSS HOT 1
- Improvements Docs HOT 1
- Allow `TresObject3D#material` to set Array
- Are you considering providing a version for Babylon.js after completing this project? HOT 3
- Conditional and dynamic rendering of primitives.
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from tres.