Comments (3)
(by tent405)
Linux 3.0.0-1-amd64 #1 SMP Sat Aug 27 16:21:11 UTC 2011 x86_64 GNU/Linux
I'm somewhere in the Orc Campaign of classic Warcraft II. I've been trying to get through this one level.
This is one of 3 segfault-type crashes that makes stratagus so fun to play with!
from stratagus.
(by pali)
Your output contains some X related errors, but Stratagus does not use Xlib directly (only in function GetClipboard). So this output does not come from Stratagus... This may be problem in SDL or some other library.
Please provide more informations, recompile Stratagus in Debug mode, attach gdb backtrace and full output log form Stratagus.
from stratagus.
(by iddqd-mail)
I close this because bug poster haven't posted detailed info about this bug.
from stratagus.
Related Issues (20)
- Replace incorrect Russian language with English HOT 3
- handleGenericMessages compiling error on Debian 11 x86_64 HOT 5
- Compiling in VSCODE on windows 11 not working. HOT 3
- map editor player info HOT 1
- Does not build with vorbis disabled, but theora enabled
- Idea: Investigate sdl-gpu to have cleaner shader rendering code
- Move `~/.stratagus` elsewhere? HOT 5
- Use-after-free of a COrder_Resource on victory HOT 2
- Memleak in genversion.cpp
- Undefined behaviour due to alignment issue HOT 5
- Menu backgrounds not working on Mac OS HOT 2
- Unable to build master branch on Mac OS due to use of malloc and memalign() HOT 4
- stratagus/iolib.cpp fails to build on FreeBSD-14-Current; Clang-14.0.5: missing include
- Fix the depot pointer crash with GameSettings.AllyDepositsAllowed
- AppImage for Stratagus and Stargus on Linux! HOT 8
- Crash on startup HOT 1
- Wargus Multiplayer crashing in 3.3.2 HOT 2
- Bug with the Extraction process? HOT 4
- 'Open' on lines 70,71,72 in astar.cpp prevents compiling HOT 2
- adding ultrawide resolutions HOT 2
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