Comments (5)
If you look at the 'compete' page on the website: http://www.cs.mun.ca/~dchurchill/starcraftaicomp/compete.shtml
It says your submission must include:
"A readme file containing compilation instructions, including any environment variables or external libraries (boost, etc) used in your bot, with links to the official download pages for those libraries (we will have the latest version of boost and all versions of BWAPI installed)"
So as long as you tell us with your submission which libraries or software packages you need, and you give us an official release version to run, it's fine.
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Nothing stops you from running machine learning software on any of the client machines. In fact, we supported it for the tournament this year - we just don't include those libraries with the tournament software since it would be too difficult to keep track of all the different libraries. Once you install the libraries on the machine, just modify the bot launch batch file to run whatever python you need on the client machine and it should work just fine.
from starcraftaitournamentmanager.
ok,do you mean I should submit the bot with a pre-configured python version which can install on the tournament machine only once?
By the way, which bot this year used this pre-install function?
from starcraftaitournamentmanager.
You write the code - we will provide the libraries. So you would say "this program requires python 3.6.x and tensorflow installed" and we will install those libraries
from starcraftaitournamentmanager.
oh,that's great!
Thanks
from starcraftaitournamentmanager.
Related Issues (20)
- TM overwrites bwapi.ini HOT 1
- load other dll at run time
- Possibly Starcraft UDP Connection Issue? HOT 8
- ManagerClientThread Object Streams could not initialize HOT 2
- client occasionally getting stuck in Status: SENDING HOT 10
- File I/O not synchronized immediately between rounds HOT 6
- replay is twisted HOT 3
- "run_proxy.bat" may not be executed with a low but persistent possibility HOT 2
- Suggestions for the AIIDE competition and/or ladder HOT 9
- Bugfixes to Tournament Module permissions for BWAPI versions 4.2.0 & 4.1.2 HOT 4
- Add support for BWAPI 4.4.0 (but not 4.3.0 because it crashes a lot) HOT 5
- some confusing problems HOT 3
- Use the latest Microsoft Visual C++ x86 redistributables HOT 7
- Game Speed slider setting in game lobbies HOT 1
- Questions about Cherrypi HOT 1
- Can't upload bot HOT 1
- Header links don't work without JS handlers
- Is there some way let StarcraftAITournamentManager enable CompleteMapInformation? HOT 1
- 4.4 Tournament Module mistimes client bots HOT 5
- Add bot packs from all AIIDE competitions HOT 1
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