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FrozenDervish avatar FrozenDervish commented on August 14, 2024

I believe you'll want to replace "Merge" with "Replace"

and in your components I think you'll need:

{
        "$type": "bdbdc2afaa197d4479e112a32f9bdab5, AddInitiatorAttackWithWeaponTrigger",
        "name": "$AddInitiatorAttackWithWeaponTrigger$f798bc3d-4a60-47fd-ac63-ccf55e5ba994",
        "m_Overrides": [],
        "WaitForAttackResolve": false,
        "OnlyHit": true,
        "OnMiss": false,
        "OnlyOnFullAttack": false,
        "OnlyOnFirstAttack": false,
        "OnlyOnFirstHit": false,
        "CriticalHit": true,
        "OnAttackOfOpportunity": false,
        "NotCriticalHit": false,
        "OnlySneakAttack": false,
        "NotSneakAttack": false,
        "m_WeaponType": null,
        "CheckWeaponCategory": false,
        "Category": "UnarmedStrike",
        "CheckWeaponGroup": false,
        "Group": "None",
        "CheckWeaponRangeType": false,
        "RangeType": "Melee",
        "ActionsOnInitiator": false,
        "ReduceHPToZero": false,
        "CheckDistance": false,
        "DistanceLessEqual": {
          "m_Value": 0.0
        },
        "AllNaturalAndUnarmed": false,
        "DuelistWeapon": false,
        "NotExtraAttack": false,
        "OnCharge": false,
        "Action": {
          "Actions": [
            {
              "$type": "2f9cfff2340b8c344ab4fd92c2eb61f2, ContextActionCastSpell",
              "name": "$ContextActionCastSpell$98066609-1b18-4e85-a0c4-8dccb79f0988",
              "m_Spell": "!bp_006ce4b5ffe7e374ca1d3cadc3670551",
              "OverrideDC": false,
              "DC": {
                "ValueType": "Simple",
                "Value": 0,
                "ValueRank": "Default",
                "ValueShared": "Damage",
                "Property": "None",
                "m_CustomProperty": null
              },
              "OverrideSpellLevel": false,
              "SpellLevel": {
                "ValueType": "Simple",
                "Value": 0,
                "ValueRank": "Default",
                "ValueShared": "Damage",
                "Property": "None",
                "m_CustomProperty": null
              },
              "CastByTarget": false
            }
          ]
        }
      },

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Senior-Sam61 avatar Senior-Sam61 commented on August 14, 2024

So I did what you said FrozenDervish but I am still not able to build the patch. Here is what my build log said.

[11/28/2021 2:06:49 PM] Progress Tracker Started.
[11/28/2021 2:06:49 PM] 0 Running Task: 'Switch To Build Platform'
[11/28/2021 2:06:49 PM] 0.04761905 Running Task: 'Prepare Build'
[11/28/2021 2:06:49 PM] 0.0952381 Running Task: 'Build Assemblies'
[11/28/2021 2:07:32 PM] 0.1428571 Running Task: 'Prepare Blueprints'
[11/28/2021 2:07:32 PM] 0.1904762 Running Task: 'Extract Blueprint Direct References'
Build Task ExtractBlueprintDirectReferences failed with exception:
Unexpected end of content while loading JObject. Path '_#Entries[0].Components[0]', line 67, position 6.
  at Newtonsoft.Json.Linq.JContainer.ReadTokenFrom (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings options) [0x00061] in <6ed58f18a9874acf98993fe045f7378d>:0 
  at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x0006a] in <6ed58f18a9874acf98993fe045f7378d>:0 
  at Newtonsoft.Json.Linq.JObject.Parse (System.String json, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x0000c] in <6ed58f18a9874acf98993fe045f7378d>:0 
  at Newtonsoft.Json.Linq.JObject.Parse (System.String json) [0x00000] in <6ed58f18a9874acf98993fe045f7378d>:0 
  at OwlcatModification.Editor.Build.Tasks.ExtractBlueprintDirectReferences.Run () [0x000ac] in E:\Games\mods\Pathfinder Wrath of the Righteous\WrathModificationTemplate-master\Assets\Editor\Build\Tasks\ExtractBlueprintDirectReferences.cs:56 
  at UnityEditor.Build.Pipeline.BuildTasksRunner.Run (System.Collections.Generic.IList`1[T] pipeline, UnityEditor.Build.Pipeline.Interfaces.IBuildContext context) [0x000ca] in E:\Games\mods\Pathfinder Wrath of the Righteous\WrathModificationTemplate-master\Library\PackageCache\[email protected]\Editor\Shared\BuildTasksRunner.cs:56 
UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1<UnityEditor.Build.Pipeline.Interfaces.IBuildTask>,UnityEditor.Build.Pipeline.Interfaces.IBuildContext)
OwlcatModification.Editor.Build.Builder:RunTasks (System.Collections.Generic.IList`1<UnityEditor.Build.Pipeline.Interfaces.IBuildTask>,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at Assets/Editor/Build/Builder.cs:127)
OwlcatModification.Editor.Build.Builder:BuildInternal (Kingmaker.Modding.OwlcatModificationManifest,OwlcatModification.Editor.Modification/SettingsData,string,string,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at Assets/Editor/Build/Builder.cs:111)
OwlcatModification.Editor.Build.Builder:Build (Kingmaker.Modding.OwlcatModificationManifest,OwlcatModification.Editor.Modification/SettingsData,string,string,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at Assets/Editor/Build/Builder.cs:40)
OwlcatModification.Editor.Build.Builder:Build (OwlcatModification.Editor.Modification) (at Assets/Editor/Build/Builder.cs:23)
OwlcatModification.Editor.ToolsMenu:Build () (at Assets/Editor/ToolsMenu.cs:111)

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Senior-Sam61 avatar Senior-Sam61 commented on August 14, 2024

I also removed the , end the very end of the patch and the build log said the same thing

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BurlyWurly avatar BurlyWurly commented on August 14, 2024

If the Mod isn't building, you've got an outright error in your formatting somewhere.

Unexpected end of content while loading JObject. Path '_#Entries[0].Components[0]', line 67, position 6. This is telling you exactly what it is and where it is. Unexpected end of content usually means you've left something open i.e. you're missing a } or ] somewhere.

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Senior-Sam61 avatar Senior-Sam61 commented on August 14, 2024

ok so I was able to build the patch but now the holy blare ability is making everyone make a will save on crits instead of just evil characters, so I think the ability itself is bugged. Thank you both for the help though.

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