Comments (16)
Sorry to butt in, I'm sorry I don't have anything to add to the discussion of the issue, other than saying all my stuff is still working fine. I just wanted to thank you @hmmvot and the rest of the team for getting this update out and including the blueprints archive. It's such a boon for modding to have everything correctly formatted. Great stuff!
from wrathmodificationtemplate.
Is any error appears in log? You can use external console and filter messages by Mods channel.
from wrathmodificationtemplate.
Doesn't look to be any error messages with the mods from what I can tell, but this is also my first time using that console.
The only thing that stands out to me as interesting looking at this is that it's loading GreatRadiance last, and that's the mod who's patches all work.
from wrathmodificationtemplate.
The fact that GreatRadiance was loading last is definitely relevant. When I load the BetterBackgrounds mod by itself, it's patches all work.
Again, before patch 1.1.1 there was no issue running multiple mods that had blueprint patches.
from wrathmodificationtemplate.
The fact that GreatRadiance was loading last is definitely relevant. When I load the BetterBackgrounds mod by itself, it's patches all work.
Again, before patch 1.1.1 there was no issue running multiple mods that had blueprint patches.
Did you rebuild your modification with new assemblies from the game? Please attach your modification if you did and it didn't help.
from wrathmodificationtemplate.
GreatRadiance.zip
BetterBackgrounds.zip
BurlyItems.zip
Mods are attached. They've all been rebuilt as part of troubleshooting.
from wrathmodificationtemplate.
Can confirm. I added more mods and all my patches stopped working.
from wrathmodificationtemplate.
Seems that every time a new mod from the list is loaded all the previous patches are undone so only the final mod's patches remain.
from wrathmodificationtemplate.
Sorry to butt in, I'm sorry I don't have anything to add to the discussion of the issue, other than saying all my stuff is still working fine. I just wanted to thank you @hmmvot and the rest of the team for getting this update out and including the blueprints archive. It's such a boon for modding to have everything correctly formatted. Great stuff!
Where do we find this archive?
from wrathmodificationtemplate.
Once you're on patch 1.1.1, check the root directory of your installation for blueprints.zip
from wrathmodificationtemplate.
Once you're on patch 1.1.1, check the root directory of your installation for blueprints.zip
Very nice! Thank you once again.
from wrathmodificationtemplate.
@hmmvot
Is there any update on whats causing this? Is there something we can do about it or is it going to require a hotfix?
from wrathmodificationtemplate.
Hotfix required for fixing this issue. The problem appears only if you load two or more mods (only patches from lastly loaded mod will be applied).
from wrathmodificationtemplate.
Gotcha, thanks for the confirmation. Any idea when we can expect that to be deployed?
from wrathmodificationtemplate.
Gotcha, thanks for the confirmation. Any idea when we can expect that to be deployed?
Today or tomorrow.
from wrathmodificationtemplate.
The patch appears to have done its work well. My mods are all friends again. Great work and thank you so much!
from wrathmodificationtemplate.
Related Issues (20)
- Creating an entirely new soundset, rather than replacement? HOT 4
- Adding entirely new Music?
- Modifying Components HOT 1
- Adding New Blueprints HOT 51
- Companion Selection Choices Changing After Patching Selection Blueprint HOT 5
- Patching Blueprints After 1.1.1 HOT 3
- LocalizedName HOT 13
- Class Progression HOT 7
- GUI Construction HOT 5
- Blueprint component patching HOT 29
- Couple questions HOT 32
- Curious Blueprint Issue HOT 1
- Help in changing Holy blare enchantment to reference correct ability HOT 5
- ExtractBlueprintDirectReferences doesn't support WeakResourceLink HOT 4
- PatchMaterialShaders tries to load StreamingAssets/Bundles/shaders
- Struggling to get Mods Running for Some Users
- Weapons issue HOT 1
- Is it possible to change armor color?
- All mods broken in 2.0.0. Affected saves no longer load. HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from wrathmodificationtemplate.